iOS:根据UILabel的大小找到适合UILabel的正确字体大小

我有一个UILabel其属性text我想设置使用NSString的文本段落。

我有一个数组,其中存储了一系列代表文本段落的字符。

该段落不必完全符合/包含在此UILabel 。 如果段落没有结束,我会转到下一个标签。

如果我有这个UILabel 160 X 240的矩形大小,我怎么能够确定正确的字体大小才能很好地填充UILabel这个字符串?

是否有基于屏幕上rect的大小计算字体大小的数学方法?

例如:

 UILabel *aLabel = [[UIlabel alloc] initwithFrame(CGRect){{0, 0}, 160, 240}]; aLabel.font = [UIFont fontWithName:@"Courier New" size:]; //(font unit in points) NSMutableString *aString = [[NSMutableString alloc] init]; //The following tries to fit the character one by one within the label rect based on //the width and height of the UILabel by appending String int index = 0; for(int x = 0; x < 240; x+=) //height of label (pixel unit) { for(int y = 0; y < 160; y+=) //width of label (pixel unit) { [aString appendWithString:[paragraphArray objectAtIndex:index]]; index++; } [aString appendWithString:@\n"]; //line break } aLabel.text = aString; 

我怎样才能确定???的值? 是(即for循环的字体大小和像素大小)?

如果这不是执行此类任务的最佳方式,请另外建议我。

 +(void)resizeFontForLabel:(UILabel*)aLabel{ // use font from provided label so we don't lose color, style, etc UIFont *font = aLabel.font; float lblWidth = aLabel.frame.size.width; float lblHeight = aLabel.frame.size.height; CGFloat fontSize = [font pointSize]; UIFont *newFont = font; TRC_DBG(@"%@", aLabel.text); CGFloat height = [aLabel.text sizeWithFont:font constrainedToSize:CGSizeMake(lblWidth,MAXFLOAT) lineBreakMode:aLabel.lineBreakMode].height; TRC_DBG(@"Label Height %f Constraint height %f", lblHeight, height); //Reduce font size while too large, break if no height (empty string) while (height > lblHeight && height != 0) { fontSize--; newFont = [UIFont fontWithName:font.fontName size:fontSize]; height = [aLabel.text sizeWithFont:newFont constrainedToSize:CGSizeMake(lblWidth,MAXFLOAT) lineBreakMode:NSLineBreakByWordWrapping].height; TRC_DBG(@"Constrained Height %f", height); }; TRC_DBG(@"Font size before adjustment %f", aLabel.font.pointSize); // Set the UILabel's font to the newly adjusted font. aLabel.font = newFont; TRC_DBG(@"Adjust to font size of %f", newFont.pointSize); [aLabel setNeedsLayout]; } 

在故事板中,单击“调整”以适合并选择最小尺寸。