独立StoryBoards的iPhone 5和iPhone 4S

可能重复:
如何开发或迁移iPhone 5屏幕分辨率的应用程序?

如何为iPhone 5和iPhone 4S / 4 / 3G加载单独的故事板?

我wana这样做是因为iPhone 5的屏幕大小不同。

在您的应用程序委托中,您将需要在- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions添加/replace以下代码- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions

 CGRect screenBounds = [[UIScreen mainScreen] bounds]; if (screenBounds.size.height == 568) { self.viewController = [[ViewController alloc] initWithNibName:@"ViewController_4inch" bundle:nil]; } else { self.viewController = [[ViewController alloc] initWithNibName:@"ViewController" bundle:nil]; } 

其中ViewController_4inch是为iPhone 5屏幕devise的笔尖文件的名称

更新(故事板特定的答案):

要在启动时加载不同的故事板,请使用以下代码:

  CGSize iOSDeviceScreenSize = [[UIScreen mainScreen] bounds].size; if (iOSDeviceScreenSize.height == 480) { // Instantiate a new storyboard object using the storyboard file named Storyboard_iPhone35 UIStoryboard *iPhone35Storyboard = [UIStoryboard storyboardWithName:@"Storyboard_iPhone35" bundle:nil]; // Instantiate the initial view controller object from the storyboard UIViewController *initialViewController = [iPhone35Storyboard instantiateInitialViewController]; // Instantiate a UIWindow object and initialize it with the screen size of the iOS device self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]]; // Set the initial view controller to be the root view controller of the window object self.window.rootViewController = initialViewController; // Set the window object to be the key window and show it [self.window makeKeyAndVisible]; } if (iOSDeviceScreenSize.height == 568) { // iPhone 5 and iPod Touch 5th generation: 4 inch screen // Instantiate a new storyboard object using the storyboard file named Storyboard_iPhone4 UIStoryboard *iPhone4Storyboard = [UIStoryboard storyboardWithName:@"Storyboard_iPhone4" bundle:nil]; UIViewController *initialViewController = [iPhone4Storyboard instantiateInitialViewController]; self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]]; self.window.rootViewController = initialViewController; [self.window makeKeyAndVisible]; }