Tag: 椋鸟框架

iOS上的Starling – Touch事件处理程序“死亡”

我有一个方法,在Box2d中施加一个球的力量。 在桌面上本地testing它可以正常工作,但在iPad(ios7)上,该方法只能执行到一半! 我从来没有过这么奇怪的错误,这里有什么错误: function onTouch(e:TouchEvent) { var touch:Touch = e.getTouch(this) as Touch; if (touch && touch.phase == TouchPhase.ENDED) { //do something _debugT.text = "works"; var mouseX_m:Number = touch.globalX; var mouseY_m:Number = touch.globalY; _debugT.text = "stops here…"; var xDiff:Number = mouseX_m – (_whiteBall.GetPosition().x * WORLD_SCALE); var yDiff:Number = mouseY_m – (_whiteBall.GetPosition().y * WORLD_SCALE); var angle:Number = […]